OpenGL man pages
glGetPolygonStipple.3glNameglGetPolygonStipple - return the polygon stipple pattern C Specificationvoid glGetPolygonStipple( GLubyte *mask ) Parametersmask Returns the stipple pattern. DescriptionglGetPolygonStipple returns to mask a 32x32 polygon stipple pattern. The pattern is packed into memory as if glReadPixels with both height and width of 32, type of GL_BITMAP, and format of GL_COLOR_INDEX were called, and the stipple pattern were stored in an internal 32x32 color index buffer. Unlike glReadPixels, however, pixel transfer operations (shift, offset, pixel map) are not applied to the returned stipple image. NotesIf an error is generated, no change is made to the contents of mask. ErrorsGL_INVALID_OPERATION is generated if glGetPolygonStipple is executed between the execution of glBegin and the corresponding execution of glEnd. See AlsoglPixelStore, glPixelTransfer, glPolygonStipple, glReadPixels Introduction | Alphabetic | Specification Last Edited:
Fri Dec 6 11:18:03 EST 1996
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