glGetTexLevelParameter.3gl
Digital Equipment Corporation OpenGL man pages

glGetTexLevelParameter.3gl




Name

  glGetTexLevelParameterfv, glGetTexLevelParameteriv - return texture
  parameter values for a specific level	of detail


C Specification

  void glGetTexLevelParameterfv( GLenum	target,
				 GLint level,
				 GLenum	pname,
				 GLfloat *params )
  void glGetTexLevelParameteriv( GLenum	target,
				 GLint level,
				 GLenum	pname,
				 GLint *params )


Parameters


  target  Specifies the	symbolic name of the target texture, either
	  GL_TEXTURE_1D	or GL_TEXTURE_2D.

  level	  Specifies the	level-of-detail	number of the desired image.  Level 0
	  is the base image level.  Level n is the nth mipmap reduction
	  image.

  pname	  Specifies the	symbolic name of a texture parameter.
	  GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_COMPONENTS, and
	  GL_TEXTURE_BORDER are	accepted.

  params  Returns the requested	data.


Description

  glGetTexLevelParameter returns in params texture parameter values for	a
  specific level-of-detail value, specified as level.  target defines the
  target texture, either GL_TEXTURE_1D or GL_TEXTURE_2D, to specify one- or
  two-dimensional texturing.  pname specifies the texture parameter whose
  value	or values will be returned.

  The accepted parameter names are as follows:

  GL_TEXTURE_WIDTH
	    params returns a single value, the width of	the texture image.
	    This value includes	the border of the texture image.

  GL_TEXTURE_HEIGHT
	    params returns a single value, the height of the texture image.
	    This value includes	the border of the texture image.

  GL_TEXTURE_COMPONENTS
	    params returns a single value, the number of components in the
	    texture image.

  GL_TEXTURE_BORDER
	    params returns a single value, the width in	pixels of the border
	    of the texture image.



Notes

  If an	error is generated, no change is made to the contents of params.

Errors

  GL_INVALID_ENUM is generated if target or pname is not an accepted value.

  GL_INVALID_VALUE is generated	if level is less than zero or greater than
  log max, where max is	the returned value of GL_MAX_TEXTURE_SIZE.
     2
  GL_INVALID_OPERATION is generated if glGetTexLevelParameter is called
  between a call to glBegin and	the corresponding call to glEnd.

See Also

  glGetTexParameter, glTexImage1D, glTexImage2D, glTexParameter




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Last Edited: Fri Dec 6 11:18:03 EST 1996 by AFV
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