Digital Equipment Corporation OpenGL man pages



  glEdgeFlag, glEdgeFlagv - flag edges as either boundary or nonboundary

C Specification

  void glEdgeFlag( GLboolean flag )


  flag	Specifies the current edge flag	value, either true or false.

C Specification

  void glEdgeFlagv( const GLboolean *flag )


  flag Specifies a pointer to an array that contains a single Boolean
       element,	which replaces the current edge	flag value.


  Each vertex of a polygon, separate triangle, or separate quadrilateral
  specified between a glBegin/glEnd pair is marked as the start	of either a
  boundary or nonboundary edge.	 If the	current	edge flag is true when the
  vertex is specified, the vertex is marked as the start of a boundary edge.
  Otherwise, the vertex	is marked as the start of a nonboundary	edge.
  glEdgeFlag sets the edge flag	to true	if flag	is nonzero, false otherwise.

  The vertices of connected triangles and connected quadrilaterals are always
  marked as boundary, regardless of the	value of the edge flag.

  Boundary and nonboundary edge	flags on vertices are significant only if
  GL_POLYGON_MODE is set to GL_POINT or	GL_LINE.  See glPolygonMode.

  Initially, the edge flag bit is true.


  The current edge flag	can be updated at any time.  In	particular,
  glEdgeFlag can be called between a call to glBegin and the corresponding
  call to glEnd.

Associated Gets

  glGet	with argument GL_EDGE_FLAG

See Also

  glBegin, glPolygonMode

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Last Edited: Fri Dec 6 11:18:03 EST 1996 by AFV
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