OpenGL man pages
glCullFace.3glNameglCullFace - specify whether front- or back-facing facets can be culled C Specificationvoid glCullFace( GLenum mode ) Parametersmode Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The default value is GL_BACK. DescriptionglCullFace specifies whether front- or back-facing facets are culled (as specified by mode) when facet culling is enabled. Facet culling is enabled and disabled using the glEnable and glDisable commands with the argument GL_CULL_FACE. Facets include triangles, quadrilaterals, polygons, and rectangles. glFrontFace specifies which of the clockwise and counterclockwise facets are front-facing and back-facing. See glFrontFace. NotesIf the mode is GL_FRONT_AND_BACK then no facets are drawn, but other primitives such as points and lines are. ErrorsGL_INVALID_ENUM is generated if mode is not an accepted value. GL_INVALID_OPERATION is generated if glCullFace is executed between the execution of glBegin and the corresponding execution of glEnd. Associated GetsglIsEnabled with argument GL_CULL_FACE glGet with argument GL_CULL_FACE_MODE See AlsoglEnable, glFrontFace Introduction | Alphabetic | Specification Last Edited:
Fri Dec 6 11:18:03 EST 1996
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